Incubo is a cooperative deck-building game designed for 2 players, where they take on the roles of a child, Tommy, and his best friend cat, Alpha, as they confront their fears to rescue their sister, Nina.
Together, they must build their decks by passing cards between each other, eliminating weaker or negative cards, and facing various adventures within the dream world.
The game is divided into three R.E.M. phases, each culminating in a confrontation with a terrifying monster, such as dirty laundry, teeth monsters (responsible for dental caries!!!), and more. These monsters are confronted simultaneously by both players on different parts of the creature, and every victory strengthens the characters. Throughout the game, players will manage their life, represented by the ticking of time, to ensure they can save Nina.
Final appearance may vary from what you can see in the images.
Rewards
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Nutze unser Produktvergleichstool, um das beste Pledge für dich zu wählen und sicherzustellen, dass du alles hinzugefügt hast, was du wolltest.
Dieses Projekt ist Teil des Stable Pledge-Programms. Der Ersteller garantiert eine vollständige Rückerstattung an die Unterstützer, wenn die Änderung der Preisschätzungen nach dem Ende der Kampagne größer als 10% ist. Den Backern wird eine 100%ige Rückerstattung gewährt, wenn sie innerhalb von 14 Tagen nach der Ankündigung der Änderung einen Antrag stellen. Gamefound wird seine Provision an den Ersteller zurückgeben, der allein für Rückerstattungen verantwortlich ist. Mehr erfahren.
Until the Pledge manager is online, if you would like to cancel your entire order or even just part of your pledge, you can contact our customer service (customercare@mojitostudios.com), and we'll gladly help.
However, since the original campaign is no longer online, if you ask for a refund we will retain 10% of your pledge due to management fees.
As the pledge manager goes offline, we are approaching the delivery of the game, and from there on, if you ask for a refund we will retain 50% of your pledge, because at that point your game has already been produced and shipped from the factory to our fulfillers' HUB.
Once the games leave our fulfillers' warehouses, it won't be possible to ask for a refund.
So, to summarize, asking for a refund:
Until the pledge manager is online: we will retain 10% of the amount to refund
Once the pledge manager goes offline and games are on their way to the different fulfillers' HUBs: we will retain 50% of the amount to refund
Your package already left our fulfiller's warehouse: no refund will be possible
Risks and challenges
Incubo is our fifth campaign, and just like every other campaign we have prepared and launched so far, we contacted professionals to guarantee the highest possible quality throughout the planning, production and shipment phases.
Unexpected events can happen in every project, but we can ensure you that we have made all the possible, foreseeable arrangements to minimize their possible impact.
The estimated date of arrival of “Incubo" is July 2025, but keep in mind that this is just approximate and that we will do everything in our power to release it earlier.
As soon as the game is ready, we will ship it to all the backers: however, due to international shipping logistics, backers from some regions might receive their rewards before. We will do everything we can to make sure you will get the best possible experience and to deserve your trust.
If you receive the game and any component will be damaged/missing, our customer service upon contact will be happy to send a replacement.
For any question you may have, or if you need any help throughout the duration of our campaign (including the Pledge manager phase), feel free to contact us at customercare@mojitostudios.com
Thank you,
Mojito Studios. Team
Projektverantwortlicher: DXP LLC als Mojito Studios tätig.
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