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STWORZE - Rebirth by UnderworldKingdom
STWORZE is an adventure board game that takes you on a journey to the world of Slavic mythology inhabited by Stworzes – magical creatures that live in the world of people and participate in their everyday lives. Stworze can be merciful, but must not be disregarded! They are also prone to punish people with their anger. In STWORZE game, the players take on the role of one of ten Stworzes and carry out various missions to increase their influence on the Realm.

Project story

Players
2 - 6
Play time
150 min
Age
12 +
Genre
fantasy
cards
mythology
dice
area control
game components
The first edition of the game was released in 2017, and sold out within a year in 5000 Copies. For the publisher of our size - 5 people it was a huge success. After the whole edition sold out, we were constantly asked for reprint or second edition. And so in 2020, we started the work on the second edition, we took under consideration the remarks from our followers and the game designer changed and added rules, which made the game even more involving and competetive. Thank to our friend from Balkans new Stworze from Balkan peninsula - Samodiva appeared and is ready to seduce and conquer. Now we'd like to go worldwide with this unique game, which is not only a great adventure during gameplay, but also a small step into the rich world of Slavic mythology.

STWORZE - rebirth is an adventure, competetive board game that takes a player on a journey to the world of Slavic mythology inhabited by Stworza – magical creatures that live in the world of people and participate in their everyday lives. Stworza can be merciful, but must not be disregarded! They are also prone to punish people with their anger. In STWORZE game, the players take on the role of one of ten Stworza and carry out various missions to increase their influence on the Realm.

The Stworze that will first conduct all missions from its Mission Deck will be victorious. Each mission requires the performance of actions, while each action requires the performance of specific activities on the board. These activities are meant to increase the influence of the given Stworzeon the Realm and, consequently, to make the player its sole Caretaker.

When performing an action, the players can decide whether to help or harm the people. They can also carry out a mission or send the people to raid the dens of other Stworza. Moreover, the choice of a particular action brings all Stworza closer to the activation of an Event – such as Forfather’s Eve or Koliada.

The first edition of the game won several prizes in 2018:
Gameboard Gram Prix 2018
Best Polish author game — 2nd place
Game with the most vibe — 3rd place
Best crowdfunding campaign — 1st place
Best illustrated game — 2nd place

BASIC GAME COMPONENTS



COMPONENTS DESCRIPTIONS




RULEBOOK

The rulebook for the Stworze - Rebirth Is yet to be proofread before the print, but until then, we are waiting for your thoughts, remarks and suggestions.

GAME COMPONENTS QUALITY

The Polish edition of Stworze - Rebirth sold out in a flash.We have managed to transfer the charm of little-known Slavic mythology onto the engaging gameplay and unique game components, in excellent quality.  Wooden elements, such as dice and tokens, are printed with the use of press print technology. The cards and movers are laminated and finished with linen imitation paper. Each card has a dedicated illustration and fluff, allowing you to get to know the nature of Slavic demons. Detailed realm map on the gameboard allows you to discover new details with every game. We print at trusted and reliable printing houses.

WHAT CHANGES IN SECOND EDITION?

This edition of the game just as the first edition consist of rounds, and in each round, starting with the First Player, each person will have the opportunity to do the following (in any order and only once):
- Moving to any Location on the board - unlike in 1st Edition, this will not cost an Impact token.
- Selecting and then possibly performing one of the available Main Actions - that is, those Actions that are placed in pairs between the game board and the Event cards.
- Performing a Location Action - using the Effect assigned to the Location you are currently in.
- The number of Main Actions decreases from 7 to 5, and each Action will come in 2 copies. The current set of Actions are :

1. Task - allows you to attempt to complete a Task card lying in the Location you are in.
2. Here I Am - allows you to "bet" with the game how the inhabitants of the Realm, i.e. the place where the game is played, will react to the interference of Stworzes in their lives.
3. Characters - an action combining the former Lost Children / Hunter and Warrior / Mage actions.
4. Duel - An action that appeared in the first edition's Forbidden Meadow addon - allows direct fight between Stworzes.
5. Footsteps - Action used to find Lairs of other Stworzes, that harms them, interferes with their actions.

Lair special action will now have expanded effects - among other things, it will allow the player  to retrieve / draw 3 Vitality / Impact tokens, in any combinations.

Location cards also have new mechanics. Thanks to them a player will be able to take advantage of new bonuses, effects, depending on how long the Stowrze will manage to hide the location of its Lair. Additionally, each Stworze will have a Location assigned to it (and known to other players), and if that is where a player places Stworze’s Lair, and it remains undiscovered for 6 rounds, then the player can automatically end his/her Current Mission.

Stworze’s Attributes have levels now and they can be developed after each of completed Mission. Using some levels of Attributes will incur a cost in Impact tokens.

Mission cards no longer have Effects, but Task cards Effects became so much stronger and can be used at any time in the game, not just at the beginning of a Stworze’s turn. Locations will be able to use Location Actions, which are additional actions and effects that will have to be paid for with Impact tokens.

Stworze tokens in the second edition will be renamed Influence tokens and will have the same fronts. When using them as part of a Here I Am action, a player will no longer suggest to other players what result to expect from the next count of Impact tokens in the area. Additionally, a player will be able to play the Here I Am action where another player has already done it, and add his/hers Influence token to another player's token. Eventually, the Stworze's Influence token will remain on the board, giving its owner additional bonuses.