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The Elder Scrolls V: Skyrim The Adventure Game by MODIPHIUS ENTERTAINMENT MODIPHIUS ENTERTAINMENT
An epic co-operative or solo adventure across Skyrim with hundreds of hours of gameplay. Return to Skyrim with friends!

Project story

Players
1 - 4
Play time
120 min
Age
14 +
Genre
fantasy
exploration
strategy
RPG
action
adventure
solo
cooperative

Welcome to the Pledge Manager for The Elder Scrolls V: Skyrim The Adventure Game. If you're a backer from the crowdfunding project or a late backer you can use this page to read up about the project, decide which pledge you want, whether you want to upgrade or choose Add On's (note you cannot downgrade a pledge you have) and then add in your shipping information.

We will be charging shipping at a later date, we will contact you in the new year when we have the final shipping costs for each region.

Box Contents

Rewards

Addons

Shipping & Production

PLEASE NOTE: Shipping is being charged in the new year, we will contact you to pay the shipping cost then.

NOTE ABOUT VAT: If you are in the UK, USA, Canada, EU or Australia you will not need to pay VAT or DUTY on your rewards as they will be shipped internally from within your country.

Stretch Goals

Reviews & Playthroughs

The following quotes are from previews with reviewers who have been able to try the Tabletop Simulator mod (which you can try as well for free). We will be following up with physical copies with all of them in the spring.

  • "This is how you adapt a videogame to board gaming!" "This is one of the coolest looking board game-based leveling-up systems for items I have ever seen." Unlike many many games in this genre, there is something a little bit more with the dice rolling. The whole thing comes together really brilliantly." "...very very impressed by the game!" Rahdo ~ Rahdo Runs Through
  • It 100% feels like the videogame. You always feel like, ‘Let’s just do one more quest, or one more piece of gear, or one more dungeon before we call it a night.’ It totally has that pull you in value.” Mark Streed ~ The Dice Tower
  • "Just one more quest! Just one more Level! This is how playing Skyrim feels." ~ Matthew Jude
  • "I felt like I was playing a video game, but in board game form--in the best kind of way." ~ Paula Deming 
  • "Replicating the aesthetic of Skyrim is no easy feat - but the Modiphius tabletop version makes us feel like the skooma-swigging, spark-slinging, Stormcloak sympathizers of old!" Becca Scott, Jake Michels ~ Good Time Society
  • "It's a very excellent, excellent game." Michael Wright ~ Unfiltered Gamer
  • "...this game fully encapsulates the grand scale that is Skyrim." Matt Sall ~ Bell of Lost Souls
  • "A solid experience and one that I do recommend." Alex Radcliffe ~ BoardGameCo
  • "...really found the ruleset to click naturally." Adam Smith ~ Rolling Solo
  • "It's got me very excited." Anthony ~ How it Plays
  • "Each time I play it, the storyline changes massively, and I'm looking forward to the whole thing coming out so I can...commit to a massive campaign with some friends."  ~ Danny ESO
  • "...it absolutely evokes a lot of what is great about board games - that sense of exploration and adventure."  Mark Dainty ~ Not Bored Gaming 
  • "There's a lot to it, and there's a lot that opens up. This feels like [Skyrim]."  Jeremy Howard ~ (contributor to) Man Vs. Meeple
Two of our favorite videos are showcased below. You can check out additional videos from other creators by clicking on their names in the following list:

Rahdo Runs Through: Preview


Learn To Play Presents: Preview & Overview



Below you'll find a collection of numerous playthroughs sorted by Solo Play, Co-operative Play, and Expansion Content. A list of full links plus a few showcased videos will be offered.

SOLO PLAY
Chris Solo-Plays Skyrim: A Nord Ventures Forth!
Chris Solo-Plays Skyrim: Series 2

CO-OPERATIVE PLAY

Man Vs. Meeple & Rahdo


Good Time Society



EXPANSION CONTENT
Dawnguard First Look
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Gameplay


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Tabletop Simulator Demo

Click SUBSCRIBE on the workshop mod, this will add it to your files. Open a table in Tabletop Simulator, click on Games in the top menu, then Workshop and you should see the mod. Click on that open it and you're away.

About Modiphius











Refunds and cancellation

IF YOU ARE A GAMEFOUND BACKER You may request a refund within 30 days of the end of the Gamefound campaign, if you do, you will receive a full refund. Please note if you used a foreign currency to pay, the refund amount may be affected by the current exchange rate.

IF YOU ARE A GAMEFOUND LATE BACKER VIA THE PLEDGEMANAGER You may request a refund within 30 days of your order, if you do, you will receive a full refund. Please note if you used a foreign currency to pay, the refund amount may be affected by the current exchange rate.

If you request a refund after 30 days from the end of the Gamefound campaign, or your order as a late backer, there is a 10% fee deducted from the refund. If your refund takes place after 30 days of your payment, then it will be processed by Paypal. If a refund is processed within 30 days of your payment it will be reversed using the payment provided you used originally where possible.

If we have started the packaging process for your reward for fulfilment, which is usually 4-6 weeks prior to the shipping date but maybe sooner, if the rewaard is pre-packaged at the factory, then no refunds can be issued. If the rewards are packaged at the fulfilment centre then no refund can be issued at that point.

To request a refund please email support@modiphius.com with the subject "Refund request: Skyrim Adventure Game"

Risks and Challenges

Whilst we have successfully completed and shipped seven Kickstarter (Achtung! Cthulhu RPG, Mutant Chronicles RPG, Matt Leacock's Thunderbirds board game, Infinity RPG, Conan RPG, John Carter RPG, Kung Fu Panda RPG, Siege of the Citadel board game) projects, as well as normal retail launches for the Dune: Adventures in the Imperium RPG, Fallout Roleplaying Game, Fallout Wasteland Warfare and The Elder Scrolls: Call to Arms miniatures games, amongst many others, we have experienced delays on projects. As a result we delayed the launch of this project to ensure as much as possible was completed prior to launch to reduce the chances of any delays. That includes all game development and playtesting completed, all graphic design and layout complete and approved, all tooling begun with the factory and samples being approved. We are still tweaking some graphic elements - for example, making some alterations to improve colourblind-friendly elements, making icons more legible, improving artwork and are allowing time for backers to preview the rulebook and assets to contribute errata. The rulebook will be one of the final items to be completed in order to include all updated components and errata.

We expect the game to go into production in December, allowing for any final tweaks to print files, and are allowing until May to ship out of China. Currently, the factory expects to be ready to ship after Chinese New Year in March based on our current forecasted production quantities. This means we have two months allowance for delays in production. Assuming the stock ships in May, this would be expected to reach local fulfilment centres about two months later or July based on current shipping timelines, and would then commence shipping. We have stated August as a fulfilment date to allow a further month for shipping delays.

There's no hiding from the fact that sea freight between China and the rest of the world is very problematic and costly at the moment. Even so, there are no viable alternatives for a game of this scale to be made outside of China. The costs of shipping containers have become astronomical. We have factored this increased shipping cost into margins and MSRP of the game. There is a risk that additional outbreaks of COVID-19 could impose strict lockdowns in China affecting production timelines or shipping. In the USA there is a serious backlog of containers at the ports - currently, there are an unprecedented 100+ ships outside the port of LA waiting to offload cargo and the shortages of truck drivers in the US and the lack of sufficient rail depots means there can be big delays getting stock across the country. We would hope the backlog would reduce by the time we ship, but there is a risk this could get worse.

Summary of Key Risks:
  • COVID-19 outbreak reduces or shuts down factory production capacity
  • COVID-19 outbreak reduces ports capacity and delays shipments to rest of world
  • Brexit-based or US port backlogs delay entry of stock into UK or US regions (or internal shipping)
  • COVID-19 outbreaks in any region shut down local fulfilment and delay delivery

Video Credits & Legal

PLEASE NOTE ALL CONTENT IS SUBJECT TO CHANGE AND LICENSOR APPROVAL

Produced by Kagan Productions https://www.kaganproductions.com/
Ori Kagan - Animation.
Tal Steinberg - Sound design
Daniel Yosef Abdu - 3D environment
Voice by Naz Osmanoglu, arranged by Voquent. Music from the Skyrim soundtrack.

©2021 Bethesda Softworks LLC, a ZeniMax Media company. THE ELDER SCROLLS V: SKYRIM and related logos are trademarks or registered trademarks of ZeniMax Media Inc. or its affiliates in the U.S. and/or other countries. All Rights Reserved.