Magi-Knights is a Magical Girl and Super Sentai tabletop roleplaying game set in the 1990s. Originally the rules were based on the 5th Edition Open Gaming License, but recent restrictions to that license have caused us to shift to a generic d20 system.
The theme and mechanics of Magi-Knights were heavily inspired by shows and video games of the 90s such as Sailor Moon and Mighty Morphin’ Power Rangers, while also drawing inspiration from more modern ones like Madoka Magica and Persona!
Each player creates a Magi-Knight and teams up with other players to form a Squadron. During the day, the Magi-Knights will be in their Student Persona and go to high school or college and interact with their classmates and teachers. At night, when the Spectral Outsiders and Servants of Evil prowl the city committing their misdeeds against the innocent, the players transform into their Magi-Knight Persona to solve mysteries, vanquish enemies, and discover the true intent of the Invading Evil!
One player will act as the Game Master, known in Magi-Knights as the Magic Keeper. They are responsible for telling the story, creating hazards, and immersing their players in intrigue and mystery. They will have first-hand knowledge of the Magi-Knight setting and delve into secrets that only the Herald knows! The Herald is an otherworldly human or magical creature that is played by the Magic Keeper, and represents their personal, vested interest in the success of the squadron. They are a mentor, companion, and personal alchemist to the Magi-Knights, and the one who brought them all together.