It's the year 2400 and technology has taken a giant leap forward. Androids indistinguishable from humans walk the streets and cybernetic implants have slowly become the norm. Artificial intelligence plays a major role in everybody's daily life and for many Cyberspace becomes a world as important as the real one.
You are Kalial Lavel. You've always wanted to fight crime like your famous ancestors, so you joined the elite BelCor forces. They made you a highly trained cyber-agent, but it didn't take you long to figure out that your bosses care much more about their profit than justice for ordinary people. You gave back your badge and now you live in a tiny obscure apartment in a bad neighborhood, stripped of most of your cybernetic implants. It doesn't matter though, as you can finally do what a Lavel is meant to do: solve crimes and help the ones who can't count on anyone else in this merciless world.
1–4 Players | 60–90 Mins per Scenario | Ages 14+
In the new Chronicles of Crime: 2400 standalone game you can use all the latest technology to solve crimes. Your pet Cyber-Raven can analyze evidence and search the web to find information on suspects. During the course of a scenario, you may also obtain cybernetic implants that would increase your abilities. Super-senses that help you find evidence on the crime scene? A tomograph to quickly check the person you’re talking to for cyber enhancements? Or maybe a zapper to quickly neutralize any electronic device? The future is full of useful stuff!
Be careful though, as the technology is not always on your side! Is the character you’re talking to a human or an android? Who’s hiding behind the avatars you meet in the virtual cyberspace locations? The struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it’s been taken to a whole new level.
Full contents listed below.
Important: This Add-on does not include the Chronicles of Time expansion.