As Factions expand into the solar system and trade among themselves, they become less dependent on Earth and less tolerant of Earth-centered trade limits and regulations. Secessionists start to clamor for independence and self-governance. But if war is declared, the game state changes drastically until it is resolved, with fierce fighting between the Loyalists and the Independents. At stake: will space ventures be subject to Earth regulations and governance by terrestrial superpowers and multinational organizations like the UN, or will they be a bunch of self-governing city-states?
Module 3 adds the following components:
1 Drawer Box
1 StabilityTrack Placard
5 Meeples, 1 of each faction color
20 Leverage Disks, 4 of each faction color
10 Black Cubes representing Secessionists (War of Independence) only
20 Medals of Honor (double-sided, 1VP/2VP