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1565, St Elmo's Pay: The Great Siege of Malta by Hall or Nothing Productions Ltd Hall or Nothing Productions Ltd
Relive the 1565 Siege of Malta 'the Greatest Siege in History' in this gorgeous 1-2 player, 30-40 minute, non-collectable card game
1066 Game Only

1066 Game Only

1066, Tears to Many Mothers: Outwit your enemy & recreate the Battle of Hastings in this multi-award nominated, 1-2 player, 30-40 minute, non-collectable card game.
1.20
kg
31.8 x 22.7 x 7.2
HON-1066-2ND-20
£35.00

Product description

A promise has been made and broken, an evil omen is in the sky, a crown is at stake, and history is about to be made. It is April 1066 and Harold Godwinson, King of England, faces a deadly challenge from William the Bastard, Duke of Normandy. William believes that Harold has broken his solemn oath by claiming the English crown, and the matter must be settled by force, in a battle the likes of which Europe has never seen...

Will you rally your Saxon forces to defend the English crown from the invading Norman heathens?  Or will you muster papal support and have your Norman army crusade against the usurper Saxons?

Players: 1-2 Time: 30-40 minutes Ages: 10+

1066, Tears to Many Mothers is an asymmetric, competitive tactical card game in the style of Magic the Gathering, but non-collectable.  In other words, whilst we do have plans for other theatres of conflict as future stand-alone sets (which will be cross-compatible - see Future Plans below), you will receive the complete game in the box. This 1-2 player card game, designed by Tristan Hall, follows the momentous events of that seismic year in English history. Each player, as either Normans or Saxons, musters troops and resources to overcome the various obstacles in their way before their two armies clash on the battlefield at Hastings.  

More info

Gorgeous artwork complements sumptuous production values that will appeal to young people and seasoned gamers alike.  Character names are taken from the Domesday Book and every card in the game is inspired by a real person or event involved in the Battle of Hastings. With a focus on quick, tactical play and a thematic abstraction of the events of the time, there is no deck building required, each player simply grabs their deck and shuffles and play begins.

In 1066, Tears to Many Mothers each round players take turns to play cards and build their armies by deploying units, characters, tactics, attachments and playing events, all based on actual historical figures, weapons and occurrences that shaped the fateful day.

But whilst racing each other, players must also defeat a variety of historical objectives that their respective leaders had to conquer on their way to the Battle of Hastings, such as Harold having to overcome the Vikings at Stamford Bridge, or William mustering papal support before his perilous crossing of the channel to England.

The Battle of Hastings is fought over three Wedges of troops (as the real battle was), represented by three Wedge cards. Players compete for Wedges by trying to inflict 10 points of damage on each one. Careful hand management is required for victory, and the first player to claim two Wedges wins the game!