Gorgeous artwork complements sumptuous production values that will appeal to young people and seasoned gamers alike. Character names are taken from the Domesday Book and every card in the game is inspired by a real person or event involved in the Battle of Hastings. With a focus on quick, tactical play and a thematic abstraction of the events of the time, there is no deck building required, each player simply grabs their deck and shuffles and play begins.
In 1066, Tears to Many Mothers each round players take turns to play cards and build their armies by deploying units, characters, tactics, attachments and playing events, all based on actual historical figures, weapons and occurrences that shaped the fateful day.
But whilst racing each other, players must also defeat a variety of historical objectives that their respective leaders had to conquer on their way to the Battle of Hastings, such as Harold having to overcome the Vikings at Stamford Bridge, or William mustering papal support before his perilous crossing of the channel to England.
The Battle of Hastings is fought over three Wedges of troops (as the real battle was), represented by three Wedge cards. Players compete for Wedges by trying to inflict 10 points of damage on each one. Careful hand management is required for victory, and the first player to claim two Wedges wins the game!