Late Pledge only. Invitation to Kickstarter backers will be sent around 17 November.
Talk the plan over, then adapt when the clock starts ticking. Chain-up cards to deal with problems. Survive until the Nightmare appears, then together drive him off!
This Co-op game alternates between the non-stress Planning phase and the real-time Action phase.
To deal with incoming problems, complications, and Nightmares, players together need to match symbols in proper colors to requirements on the cards.
The symbols come from:
- Player’s Miniatures - just put your hero on the problem to contribute to solving it.
- Action/Caring/Friendship Cards - dealt to each player at turns start.
- Fox Cards - recruited during the game.
Cards cannot be played haphazardly though. Each card has a set of symbols it can be followed with. If a mistake is made the combination does not work, even if all required symbols are present. When cooperating in real-time and solving multiple problems, it is not hard to miss something.