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Project overview

Gathering Gloom is a cooperative game for 1 to 5 monsters in which you take on the role of one of 12 monsters (witch, mad scientist, vampire, werewolf, zombie, ghost, banshee, phantom, monster, golem, moon hag, or doppelgรคnger) and work to resolve a series of crises at your mansion and businesses.

Each character has one or more special abilities and some have vulnerabilities. You use your own traits as well as those of villagers you have beguiled into minions along with resources on your Deed cards to resolve 14 to 16 crises to win the game.

Gloom gathers every turn based on events. It also gathers from Evidence or Peril cards. If the gloom reaches 50 or more before you resolve all the crises, you lose. Also, if the fear that the villagers have about anyone player reaches twelve or more, your family is exposed and you lose.

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