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Company of Heroes Board Game by Bad Crow Games
A board game port of one of the greatest WWII strategy games of all time.
OKW Collector's Bundle
OKW Collector's Bundle
OKW Collector's Bundle
OKW Collector's Bundle
OKW Collector's Bundle
OKW Collector's Bundle

OKW Collector's Bundle

Includes the 4 Player Core Set, Cooperative Expansion, Terrain Pack 1, Elite Commander's Collection, and Oberkommando West Faction
10.75
kg
56 x 41 x 33 mm
$239.95

Product description

The maximum "game-play" bundle, the OKW Collector's provides fully expanded core factions along with the 5th new faction OKW. Play any and all of them against the Solo/ Cooperative expansions A.I. set amongst the dynamic terrain provided by Terrain Pack 1. The only other products "game-play" focused backers might want to consider are the mini-packs if they are not receiving them already; but otherwise this bundle covers 95% of the gameplay of the Company of Heroes Board Game system.

This bundle includes the following:

  • Core Set
  • OKW Expansion
  • Elite Commanders Expansion
  • Solo / Cooperative Expansion
  • Terrain Pack 1
  • Applicable Stretch Rewards

This bundle does NOT include the following:

  • Terrain Pack 2 - Ruins of War
  • British Emplacement Pack
  • StuG Assault Mini Pack
  • War Crate
  • Eastern Reinforcement Mini Pack (Many of you will already have this in your cart.)
  • Early Bird Pathfinder Mini Pack (Many of you will already have this in your cart.)
  • 2 Player Set (This is a duplicate smaller version of the standard Core Set which can be used to expand the Core Set to 5 and 6 players.)

More info

Overview

Oberkommando West Expansion

The OKW stands apart from the other factions with it's unique game mechanics, and thrives with its aggressive and confident commanders. Construct bases anywhere on the map, strike quickly at objectives with blitzkrieg tactics, and unleash the deadliest, most expensive Heavy Vehicles in the game.
The armored vehicles of the OKW: The Luchs, the SturmTiger, and the Panther (with a lonely Kettenkrad for scale).

Elite Commanders Collection

The Elite Commanders Collection  is a bundle of 10 Commander Packs in one box featuring 16 unique Commanders with entirely new doctrinal abilities and call-ins from all 5 factions.


These vehicles introduce new tactical options featuring experimental assault guns like the KV-2 or the Sherman Calliope that spreads rocket fire across a wide area. Maximize your long range tank destruction with the devastating Jagdpanther or the Firefly’s Tulip Rockets. Also featuring the war’s super tanks like the Soviet IS-2, US Pershing, and the powerful King Tiger, this pack upgrades the potential of each faction.  Use the British Comet tank’s speed to flank your enemies and target their weak spots or mass produce the US Stuart for an early game advantage. 

Terrain Pack 1

Watch the battlefield unfold on your table with Terrain Pack 1. Featuring large buildings, flag poles, flags, sandbags, razor wire, and tank traps, Terrain Pack 1 will bring every map to life as players fight for control.
With new, larger buildings that feature added fog of war functionality, your troops will find new ways to outwit the enemy as they ambush unsuspecting enemy units.

Solo/Cooperative Expansion

The newest threat from Berlin has just arrived at the front: an automated commander. It is your responsibility to bring it down. 

With an adaptive free play and AI reaction system, intuitive fog of war mechanics, and devastating random events, team up with a fellow officer or go it alone against a fully automated Wehrmacht faction. Prove your worth against 5 different Artificial commanders, each with their own unique play styles and strategy. With dozens of units, veteran squads, and map specific adjustments, each battle is sure to bring fresh challenges and different ways to play.



Commander Spotlight
(Here we highlight one of the commanders in this pack, to illustrate the tactical gameplay this expansion brings to the core game)

Elite Armored Doctrine (OKW)

The powerful damage of the Oberkommando West units are offset by their fragility. The Emergency Repairs ability of Elite Armored Doctrine brings extra survivability to the OKW vehicles early to mid game by allowing the fragile Stuka and Luchs to heal if they are damaged. The Puma Call-In brings needed Armor Piercing in the mid game which, combined with the versatile Raketenwerfer, will clear enemies from critical control points. As the enemy brings out Tank Destroyers and tougher vehicles, the Puma will need added survivability and maneuverability to continue staying relevant, which the Grand Assault ability allows for in a pinch. Finally, to wipe out enemy infantry trying to steal points late game, the monstrous Sturm Tiger launches it's massive attack from afar, presenting a near impenetrable defense the last rounds of the game.

Reviews

Reviews to come