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Project overview

The game begins at the dawn of the 1920s: as a player-pilot, you will try to open the first air routes.  To do this, you only have access to a few outdated biplanes from the First World War, such as the Breguet XIV, recycled into transport planes.  These machines, often unreliable and under-powered, will force you to venture only on the shortest routes.  Technological and commercial development will progressively allow you to get more efficient aircraft, enabling exploration of the world over greater distances.  The time will come to accomplish great “firsts“, such as crossing the Atlantic or the Andes, or even circumnavigating the globe — feats that will make you enter the pantheon of the greatest pilots in aviation history 

Air Postal