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Projektübersicht


You can find more information on our successful Kickstarter funding page.

Here at Fumble Folks, we love to roleplay more than anything else, but have found spellcasting in D&D increasingly combat-focused. If you want greater depth and more opportunities to use your magical ability outside of combat, then this Spellbook is for you. Show your party that there's more to a spellcaster than Detect Magic and Identify

Additionally, we've created the ultimate ritual spellcaster; the Witch. A brand new, much-needed, fully-playable Witch, with three subclasses based on real-world witchcraft. From the all-seeing Clairvoyant to the spirit-touched Shaman and the misunderstood practitioner of Voodoo, you can create the Witch character you've always desired.

Contained within this supplement, you will find:
  • 25+ New Ritual and instant-cast spells.
  • Expanded group multicasting mechanics.
  • Enhanced 'Supercharging Spells' mechanic.
  • The Witch Base Class. Clairvoyant, Shaman, and Voodoo Subclasses.
  • Notes section for your own incantations.
  • New backgrounds feats & items.
  • Mechanics for curses, potions and salves.

Thanks to our Kickstarter backers, we unlocked three Stretch Goals that add:
  • A thematic, 7-piece Resin Dice set available as an Add-on
  • The Witch Hunter Fighter subclass
  • The Occultist Monk Subclass
Contained within the first pages of the Ritual Spellbook, you will find new rules and mechanics for your games. It will expand the use of rituals, an oft-underutilised mechanic in-game, allowing greater flexibility to spell use outside of an increasingly combat-focussed arena, and give your roleplay more depth. You'll also find a slew of new instant-cast spells in this release, along with a collection of new ritual spells to bolster the variety of your spellcasters’ abilities!
To make the most of the new mechanics and spells in this release, we created the Witch class.
With greater access to ritual spells and a host of new abilities, you can play as a wide variety of character types with a toolbox of methods to aid your party and enhance your roleplay! 

Clairvoyant
With sight beyond sight, the Clairvoyant’s intuition and insight are so finely-honed, they don't just see right through you, they see what your future itself holds.
Voodoo
Capable of calling upon the dead for assistance, and of manipulating the living using as little as a single hair, cross them at your own peril, for they will see your weaknesses clearer than you will.
Shaman
Sought for their guidance, do not underestimate their daydreaming demeanour; Shaman commune with ancient spirits to gain wisdom and advice. They not only see beyond the veil, they can traverse it.

We have researched witchcraft and worked with practitioners to ensure we bring you something more authentic than simply presenting the cackling tropes presented on TV & film.


For more details, see our original Kickstarter page.

There are three main zones for shipping;
£5 - The United Kingdom & Northern Ireland
£10 - The European Union
£15 - The rest of the world

If you've pledged on Kickstarter, then you've already paid for shipping under one of these zones, so you won't need to do anything extra.

Single Wave Shipping Vs Split-Shipping
We've set up the shipping in such a way that you can choose to receive the Add-Ons before the book is finished.

Single Shipping: This is when you will receive all Rewards and Add-Ons at the same time at the end of the campaign period when the book is ready. You'll be charged one set of shipping fees (no extra if you've already pledged through Kickstarter), and will receive everything in one bundle.

Split-Shipping: Choose this option if you would like to receive the Add-Ons before the Rewards (ie. before the book is ready). As an example, if you have backed the physical hardcover book and also the Dice Add-On, you don't have to wait until June to get the dice if you choose Split-Shipping. There will be an extra charge for shipping twice, including those who have pledged through Kickstarter.

Please note: Those of you not based in the UK will notice that the price of shipping will be slightly different if you have only bought the dice add-on. This is because it's based on weight, and we wanted to save you some money. (In the UK, the price is the same regardless of weight).

There will also be an extra charge for shipping if the weight of your items are above 2kg, but this is highly unlikely.

The physical copy of the Beginner's Bundle automatically falls under the split-shipping option. Please message us if you wish to change this.


Contact Us
If you want to get in touch, we're most active on our Discord, where we'll have a Kickstarter-specific Channel.



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